// TActuators.h: interface for the TActuators class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_TACTUATORS_H__20FAC098_F11B_11D6_867D_0000E87713C4__INCLUDED_)
#define AFX_TACTUATORS_H__20FAC098_F11B_11D6_867D_0000E87713C4__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "TObject.h"

struct TControlSet
{
   TElevDoorsCmd  doorsCmd;
   TElevCmd       elevCmd;
   TElevTask      elevTask;
};

class TActuators  
{
public:
   TActuators();
   virtual ~TActuators();

   void move( TControlSet &controlSet );
};

#endif // !defined(AFX_TACTUATORS_H__20FAC098_F11B_11D6_867D_0000E87713C4__INCLUDED_)
